#region File Description
//-----------------------------------------------------------------------------
// GraphicsDeviceControl.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregion

#region Using Statements
using System;
using System.Drawing;
using System.Windows.Forms;
using Microsoft.Xna.Framework.Graphics;
#endregion

namespace SceneEditor
{
    using Color = System.Drawing.Color;
    using Rectangle = Microsoft.Xna.Framework.Rectangle;

    abstract public class GraphicsDeviceControl : Control
    {
        protected override void OnPaint(PaintEventArgs e)
        {

        }

        protected override void OnPaintBackground(PaintEventArgs pevent)
        {
            if (DesignMode)
                base.OnPaintBackground(pevent);
        }
    }
}
